Social relationships can confer power on some to control the fates of others. There is a large and growing body of social-psychology research examining the psychological effects of power, with findings documenting profound changes in cognition, motivation, moral reasoning, and more.
One intriguing finding is that having social power can actually improve motor skills. Specifically, Bugmer & Englich (2012) have shown that manipulating power substantially improves power at mini-golf and darts (10.1177/1948550612452014).
A paper describing the results is finally in published (10.1371/journal.pone.0140806) with three student co-authors:
Cusack, M., Vezenkova, N., Gottschalk, C., & Calin-Jageman, R. J. (2015). Direct and Conceptual Replications of Burgmer & Englich (2012): Power May Have Little to No Effect on Motor Performance. PLOS ONE, 10(11), e0140806. doi:10.1371/journal.pone.0140806, http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0140806
Below you can see a sample in action. The top box is the mirror–the bottom box is the drawing pad. Move the mouse into the green target in the drawing pad–this starts the trial. From this point on, you mouse will leave a mirrored trail in the mirror-box. Try to trace to the red target while staying in the line of the figure in the mirror. When you are within the line, the trail will be red–go outside the line and the trail is blue. You’ll see your score as a % of time within the line just below the drawing pad. The trial ends automatically when you reach the green target. Note that this WordPress theme uses a bunch of white-space—you may need to increase or decrease the zoom on your browser to get both boxes to show within your screen without scrolling
- The final drawing is saved back to a server as an image, complete with score–this allows you to visually inspect performance to get a feel for how different participants are scoring.
- The scoring is fully automated.
- The script runs fine within a Qualtrics survey, and Qualtrics can read the scores back from the script.
- As expected, I found a consistent negative correlation between performance and age–this indicates the validity of the task and provides a useful covariate for reducing within-subjects noise.
- As expected, performance improves from first to second-trial.
- With this task, one can analyze overall performance and performance change across trials (though fatigue seems to set in within a few closely-spaced trials for most participants)
- Difficulty can be varied by changing line thickness.
- Any arbitrary line tracing can be uploaded–I matched all mine for number of turns and total line length.
- It’s a fun task!
If you’d like to adopt this for your own studies, please shoot me an email and I’ll be happy to send you the code and some instructions for how to use it (or you could probably just rip it off directly from this page). When (if) I get the paper using this task published, I’ll post the reference for citation.